Another cigarette tumbles into the abyss. The sun is slowly coming up, glistening in the sea of buildings below. I look up at the stars one last time before they disappear. They don’t provide any guidance. They don’t give a f*ck. I have to make this decision on my own, and very soon. Problem is, I don’t know how. I’ve never been able to figure out why I do what I do. Not really. No more time to think. I have to go. Here’s the deal You are Neil Conrad, CDI agent. Awoken by the news of a murder, you rush into a case that will soon turn your life and the whole solar system upside down. Ask questions, collect evidence, and put the pieces together until the ugly truth reveals itself. . . or not. No takebacks The story branches and ends based on your actions. There’s no going back. Sure, you can rush your way to the end – if you don’t mind paying the price. Play your cards right, and you might make it out alive. How far will you go? Some questions don’t have a right answer. Will you sell out a friend to protect your family? Will you endanger a loved one in exchange for public safety? Will you keep the peace or reveal the horrible, world-shattering truth? Hungry for Point & Click Adventure? While the classics were great in their time, Lacuna does away with the baggage of many adventure game tropes: Pointing & clicking Platformer movement controls (WASD / controller) Selecting all dialog options one by one anyway Non-repeating conversations and choices Inventory management and counter-intuitive puzzles Immersive, story-driven mysteries Pixel hunting Optional outlines on anything interactable Story grinds to a halt at every puzzle can always be driven forward “x will remember this” Real choices and multiple endings
Developers | |
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Publishers | |
Genres | Adventure, Indie |
Platform | PlayStation 4 |
Languages | Chinese, English, German, Japanese, Korean, Russian |
Release date | 2021-12-28 |
Steam | Yes |
Age rating | PEGI 16 |
Regional limitations | 2 |
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